AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
![]() Even the spell effects have been redone to make them bigger, better, and much more impressive. On-screen characters are larger, and the backgrounds far more animated. The journal breaks up quests into completed and assigned categories. ![]() Automaps now have auto-notation, as well as custom notes. Although similar, Torment does things Baldur's Gate fans have been crying out for. The game engine is a modified version of Bioware's Baldur's Gate tech. This rather bizarre location, along with an immortal main character who's lived and died so many times that he's become an expert at anything and everything, lets the developers do things we've never seen before in an RPG-and they do it incredibly well. The city is ruled over by the Lady of Pain, a mysterious, powerful figure. Sigil, the city where most of the action is located, is the central hub of the universe, where portals open to all other dimensions. Torment is based on TSR's Planescape AD&D universe, which means that instead of elves, dragons, and furry-footed munchkins, players will encounter undead zombies, liches, and other things that go bump in the night.
0 Comments
Read More
Leave a Reply. |